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Adam Haesler's avatar

This article highlights an important distinction that I learned early on, and creates a great push and pull that makes design challenging:

- We design journeys, usually sliced into scenarios, and can try to account for everything, but this is not feasible to, desirable, or viable.

- An experience is a unique flow that is specific to a person/group, time, date, place and the millions of other parameters and variables. It can never be predicted, unfortunately, but also fortunately.

Thanks for another great article!😀

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Yael Mark's avatar

Thanks, Adam! Spot-on as always.

I really love the way you framed the difference between journeys and experiences, especially how we try to design for every scenario, but real life always finds its own way.

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